property Texture.Face(F as FaceEnum) as Variant
Specifies the graphic to be displayed on the face.

TypeDescription
F as FaceEnum A FaceEnum expression that indicates the face being loaded.
Variant A string expression that indicates the name of the BMP being loaded on the specified page. If the Path property is empty, the Face property should indicate the absolute path to the file, else the relative path should be used. 
The Face property specifies a 2D picture on the face of the cube. Cube map texturing is a form of texture mapping that uses a 3D direction vector to index into a texture that is six 2D textures arranged like the faces of a cube. Again consider the environment around you now. You can "capture" a 360 degree view of your surroundings by standing in one place and taking six photographs each at an orthogonal 90 degree view from the others. The rendering method of the environment texture is an image ordered method (we scan pixels by final image scanlines) than imply that high resolution textures are rendered nearly as fast as low resolution textures. The rendering speed increase as final image resolution increase.

Below is a set of six such images that capture an indoor environment ( in our case a car ):